Unearthed is an XR virtual production short film made with unreal engine 4.26 and filmed against the virtual production volume at SCAD.
My Role
The Team
Project Duration
Collaboration
Art Director
Technical artist for UE4, asset creation and editing, texturing, set dressing, animation, blueprinting
Khushi Bhatt, Andrea Castro, Nhu Nguyen, Miguel Concha, Ned Cooper, Wil Coleman, Ethan Hawthorne, Hunter Melrose, Negan Fu
September 2021 - November 2021
10 weeks
Immersive Reality | Film & TV | Production Design | Visual Effects
Virtual Production Volume
Unreal Engine
Disguise
Quixel Megascans
SCAD
Participated in the first class offered by SCAD for virtual production using the XR volume. Through the course of ten weeks, we explored the virtual production workflow and the collaboration required between the film, production, visual effect and immersive reality departments. This project was done in a 2 phase project.
Phase 1: Creating a proof of concept for a short film by building a physical miniature set a virtual set in Unreal Engine and filming concept shots.
Phase 2: Taking the concept to stage by filming in the XR volume, following the guidelines set by the industry precedent.
XR Virtual Production
Phase 1
Ideation and Concept Development
Mood board and inspiration
Building physical miniature model
Building the virtual set and filming against a makeshift LED wall (screen)
Phase 2
XR volume and Filming
Supporting Unreal Cinematics:
Awards & Recognitions
I was chosen as the media representative for SCAD at PR events for the inauguration of XR stage. The events hosted local news channels and industry leaders. I was interviewed by WSAV & WJCL news channels and Connect Savannah newspaper.
This project won the SCAD Entelechy Awards 2022 for the categories of:
Best Experimental
Best Storytelling and Visualization